Core Vision
A small, fast-paced 2D arcade logistics game built in Unity 6. The goal is simple: sort incoming packages into the correct loading bays before they reach the end of the conveyor belt. Easy to pick up, but increasingly frantic as each 60-second shift progresses.
Primary Design Goals
- Frantic 60-second arcade loops
- Dynamic pacing and difficulty scaling
- Meta-progression and permanent upgrades
- Clean, modular, event-driven codebase
Current Progress
Alpha v0.3 is live! The backend has been completely overhauled into a modular, data-driven architecture. The upgrade shop has been fully rebuilt, and dedicated Game Modes (Easy, Standard, Hardcore) have been implemented. Development remains actively focused on Phase 4: Gameplay Expansion.
Play Early Access
Cargo Routers is actively in development. You can purchase the current build directly below, or get automatic free access via our Patreon tiers.
*Free auto-access is granted to Insider, Testing Division, and Executive Producer supporters.
Development History
Gallery
Development Roadmap
Current Lifecycle โ Phase 4: Gameplay Expansion