Core Vision
A spine-chilling horror experience where you manage the calls, investigate haunted locations, solve puzzles, and survive the entities long enough to extract.
Primary Design Goals
- Tense atmospheric investigation
- Dynamic entity behavior AI
- Intricate puzzle solving
- High-stakes extraction mechanics
Current Progress
Currently in early Pre-Alpha. Focusing on establishing the core game loop, basic environment interaction, and the foundational stalker AI logic.
First Look Coming Soon
Development History
Follow the engineering journey and architecture updates.
Gallery
Development Roadmap
Current Lifecycle — Pre-Alpha